

Both the plugin and the standalone exporter now export using DX9-style DDS headers when they can (i.e.Support reading legacy DDS files where dwMipMapCount is 0.Fixed issues with compressor nondeterminism on cubemap textures.Fixed an issue where using two identical GPUs in a non-SLI configuration without a specified CUDA device would lead to image corruption.Fixed an issue where the Photoshop plugin would choose the wrong channel for alpha when the Photoshop file didn’t have a background layer and had a user-provided alpha channel.Added Boris Ustaev’s image drag-and-drop UI.Image effects now run on a background thread, making the user interface respond faster with larger images.Added window resizing and high-DPI support.Added KTX and KTX2 file format readers as well as support for exporting KTX2 files.Added NGX Super-Resolution effect for Turing+ GPUs.Improved the error message for attempting to use Image Super-Resolution on a GPU without Tensor Cores.Indented the Compression Quality and Scale and Bias sections.Fixed an issue where setting the Gaussian Blur radius to a negative number would cause a fallback to CPU image processing.Fixed an issue where Wrap To Output Range didn’t wrap large positive values.

#Dds plugin photoshop cs6 download windows#
It is packaged with the Texture Tools Exporter on Windows and by itself on Linux. Released the NVTT 3 SDK, the compression library powering the Texture Tools Exporter and many other projects.
